Eudalia King
UX/UI Product Designer | Designing For A Better Future
Hove Soles App & Website
Projects 1 and 2: E-Commerce
Project Title:
Hove Soles – E-commerce Mobile App & Responsive Website.
Summary:
A user-centred e-commerce experience designed to improve product discovery, engagement, and decision-making through clearer navigation and simplified flows.
Role:
UX/UI Designer (End-to-end).
Tools:
Figma, Adobe XD, Photoshop, Maze.
1. Overview
Hove Soles is a mobile-first e-commerce shopping experience designed to improve how users browse, evaluate, and purchase footwear online. The project focused on reducing friction in product discovery and creating a clearer, more engaging shopping journey across mobile and responsive web.
2. The Problem
Users often struggle with:
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overwhelming product choice;
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unclear navigation and filtering;
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difficulty comparing products quickly;
-
drop-off before purchase due to friction;
This leads to reduced engagement and lower conversion rates in e-commerce journeys.
3. Goals
Keep this simple and product-focused:
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Improve product discovery and navigation;
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Reduce cognitive load during browsing;
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Increase engagement and usability;
-
Create a consistent mobile + web experience;
-
Support clearer decision-making for users.
4. My Role
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End-to-end UX/UI design;
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User research and insight synthesis;
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Wireframing and user flow creation;
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High-fidelity prototyping in Figma;
-
Usability testing and iteration.
5. Research & Insights
Methods used:
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User research;
-
Competitive analysis;
-
Usability testing.
Key insight themes:
-
Users want faster product discovery;
-
Clarity and simplicity improve decision confidence;
-
Visual hierarchy strongly impacts engagement.
6. Design Process
User Flows:
Designed simplified journeys to reduce drop-off and improve navigation clarity.
Wireframes:
Created low-fidelity wireframes to test structure and hierarchy early.
High-Fidelity Design:
Built polished UI in Figma focused on:
-
clear visual hierarchy;
-
accessibility;
-
consistency across devices;
-
user feedback.
Iteration
Refined designs based on feedback and usability testing results.
7. Key Screens
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Home screen
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Product listing page
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Product detail page
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Checkout / flow screens
Focused on reducing cognitive load and improving product discovery.
8. Usability Testing & Results
-
Conducted usability testing using Maze;
-
Iterated based on user feedback;
-
Improved clarity and navigation flow.
Outcome:
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26.3% improvement in engagement;
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Higher task completion rates during testing.
9. What I learnt
This project reinforced the importance of:
-
simplifying decision-making in complex journeys;
-
designing for clarity and trust, not just aesthetics;
-
iterating based on real user behaviour;
-
aligning UX decisions with product outcomes.
10. Product Thinking
The challenge of simplifying product discovery in e-commerce closely relates to other complex decision-making environments, such as insurance. In both cases, users need clarity, trust, and structured information before making a commitment.
The Scam Reporter App
Project 3: Social Good
Project Title:
The Scam Reporter – A Responsive Mobile App & Website
Summary:
A customer-focused cross-platform scam reporting service, innovated to simplify scam reporting promptly through seamless flows and clear navigation.
Role:
UX/UI Designer (End-to-end)
Tools:
Figma, Adobe XD, Photoshop, Maze
1. Overview
The Scam Reporter is a mobile-first service designed to make scam reporting easier by reducing friction by submitting nuisance messages online in the fewest screens. Users can report any type of suspicious & unsolicited messages, delivered in various formats.
2. The problem
Users often struggle with:
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How to detect a scam message and knowing what to do with them;
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How they can get help if their personal details have been compromised;
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A time-consuming process or being timed out before the submissions are completed;
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Understanding digital device jargon and software terminology.
This leads to reduced engagement, confusion and lower conversion rates in reporting journeys.
3. Goals
Keep this simple and product-focused:
-
Emphasise scam discovery and navigation;
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Reduce cognitive load via the user flows prioritising simplicity and reassurance
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Increase engagement and usability via simple terminology and screen flows;
-
Create a consistent mobile and web experience;
-
Support clearer decision-making for users via accessibility features.
4. My Role & approach
-
End-to-end UX/UI design;
-
Conducted user research to understand emotional & functional barriers;
-
Created wireframes and prototypes in Figma;
-
Usability testing using Maze;
-
Iteration based on feedback loops, improving clarity and completion rates.
5. Research & Insights
Methods used:
-
User research;
-
Competitive analysis;
-
Usability testing;
Key insight themes:
-
Users want faster product discovery;
-
Clarity and simplicity improve decision confidence;
-
Visual hierarchy strongly impacts engagement.
6. Design Process
User Flows
Designed simplified journeys to reduce drop-off and improve navigation clarity.
Wireframes
Created low-fidelity wireframes to test structure and hierarchy early.
High-Fidelity Design
Built polished UI in Figma focused on:
-
clear visual hierarchy;
-
accessibility;
-
consistency across devices;
-
user feedback;
Iteration
Refined designs based on feedback and usability testing results.
7. Key Design decisions
-
Reduced cognitive load by simplifying reporting steps;
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Prioritised clear language and structured inputs;
-
Designed for emotional clarity as well as functional efficiency;
-
Iterated based on usability testing feedback.
Focused on reducing cognitive load and improving scam reporting submissions.
8. Usability Testing & Results
-
Conducted usability testing using Maze;
-
Iterated based on user feedback;
-
Improved clarity and navigation flow.
Outcome:
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Achieved 94% engagement in usability testing
-
Improved flow completion through iterative refinement
9. What I learnt
This project reinforced the importance of:
-
simplifying decision-making in complex journeys;
-
designing for clarity and trust, not just aesthetics;
-
iterating based on real user behaviour and their capabilities;
-
aligning UX decisions with scam submission outcomes.
10. Product Thinking
The challenge of simplifying product discovery in e-commerce closely relates to other complex decision-making environments, such as insurance. In both cases, users need clarity, trust, and structured information before making a commitment.


